Hoard

Your pullers deserve
better than paper.

Hoard prices your listings, then runs the pull. A $3M/year storefront pulled orders both ways. Here's the same order, and what it costs each way.

Before: printed slips
ORDER F2A-91 · 6 CARDS
Monkey.D.Luffy (ST01-001)which print?
Shanks (OP01-120)alt art?
Sanji (OP01-013)
Yamato (OP01-121)parallel?
Boa Hancock (OP01-078)
Portgas.D.Ace (OP02-013)
One Piece order: 3.5 min
With Hoard: visual pull
LuffyLuffy · ST01
ShanksShanks · AA
SanjiSanji · OP01
YamatoYamato · OP01
HancockHancock · OP01
AceAce · OP02
Same order: 75 sec
≈115 hrs
hours back in one month
−40%
fewer buyer refund complaints
+40%
order volume, same two months

Measured from production records, June–July 2026 (736 pull runs, 12,890 orders). Pre-Hoard times are seller-reported. Single-seller case study: illustrative only, not a forecast or guarantee of results.

See every card before you pull it.

or use email

Couldn't complete the security check. Reload the page and try again.

You watch the manager view on the left. Your helper sees the phone view on the right.

A foil mistake costs you the sale.

Your helper grabs the non-foil Lightning Bolt because the printed sheet just says "Lightning Bolt." Or the Unlimited because the Beta and Unlimited live in the same box. Or the regular printing instead of the Showcase because they didn't notice the parenthetical.

The buyer notices first. You find out from the one-star and the refund. TCG holds the money out of your next payout, and the card the buyer thought they were getting is back in your binder for someone else to buy — at a lower price than the original sale. Keeping that returned copy visible is a TCGplayer inventory management problem, not just a packing one.

  • Foil mixed with non-foil in the same box
  • 1st Edition pulled when the buyer paid for Unlimited
  • Showcase, Borderless, Extended Art lost in printed plain text
  • You learn from the refund, not from the puller

Fewer mistakes, fewer refunds.

It doesn't have to be this way. The same agent that prices your listings puts the printing, the foil, and the condition in front of your puller before they touch a card. See what a dedicated card repricer should handle before you trust one with your listings. Track the payoff on your TCGplayer refund rate, and see how the same agent runs TCGplayer repricing.

1 Batch
Fixed batch Orders that hit after you start the session wait for the next one. The pile in front of your helper stops growing.
Card art on the phone Set symbol, condition, quantity, foil. Your part-timer doesn't need to know which Bolt is which.
One queue per game Pokemon and Magic move at the same time, not one after the other.
Measure fulfillment progress Live progress per queue. You know whether to start packing or wait for the last 12 Magic cards.

You start the session. Your helper picks up a phone.

From Sales > Pulls, one click captures every open order into today's batch. Hoard prints a QR sheet with one code per game. Your helper scans the Magic QR and gets the Magic queue. Your spouse scans Pokemon and gets Pokemon.

The phone shows the next card with art, condition, quantity, and which order it's for. If something's missing or off-condition, they tap defer and keep moving. You handle the deferred pile at the end. This is one step in a wider TCGplayer fulfillment workflow, from pull to packed envelope.

Read the Visual Pull docs

Questions you stop answering

Every one of these used to mean a walk to the counter.

  • Is this order in today's pull?
  • Which game am I on?
  • Is this the foil or the non-foil?
  • What do I do with the missing one?
1

Start the session

One click on Sales > Pulls. Every open order from the last sync is in. Anything that lands after waits for the next session.

2

Print the QR sheet

One page, one QR per game. Stick it on the wall by the singles cabinet so anyone can scan in.

3

Mobile-friendly Visual Pull sheet

Card art, set symbol, condition, quantity, order number. Tap pulled. Next card.

4

Defer the weird ones

Off-condition, missing, "I think this is the wrong printing" — tap defer and keep the queue moving. You clean them up at the end.

A shipping slip your packer can actually read.

The pull is half the job. The slip is the other half — what gets folded into the envelope, what your packer scans before the tape goes on. Hoard's slip prints black-on-white with no decorative blocks, so your toner lasts. Beyond that, it pulls four tricks for TCG packing:

A real Hoard slip. Foil pill, 1st Edition bolded, one subtotal per game.

1 FOIL
FOIL and 1st Edition pop Every foil row gets a boxed [QTY FOIL] pill. 1st Edition gets bolded inline. Your packer can't miss the variants that matter most to the customer.
Long orders split cleanly Big orders break across pages so the table never overflows or shrinks to fit. Each page stays readable at arm's length.
$
Hide prices when you want Strip the per-item price and total columns. Useful for consignment shipments, gifts, or accounts where you'd rather not disclose per-line pricing on the slip.
Grouped by game Multi-game orders show one subtotal row per game so your packer stacks Magic together and Pokemon together. Within a game, cards sort by set and collector number.

A Saturday pull shouldn't depend on you being on the floor.

On a 300-order Saturday you want to be packing, talking to the buylist customer at the counter, or out picking up your kid. You don't want to be the live index for what's in today's pull.

Your helper runs the queue from the phone. You watch progress on your laptop. Anything they can't pull goes in the deferred pile, ready for you to clean up at the end.

Hand off the pull. Get your Saturday back.

Free to start. The agent runs on Level 4+ TCGplayer accounts.

or use email

Couldn't complete the security check. Reload the page and try again.