Hoard Hoard Hoard

Hoard for Digimon

Prize cards and pack pulls should not share
one rule.

Digimon has tournament prize cards, Rare Pulls, SPs, Secret Rares, alternate arts, and real deck demand moving at the same time. Hoard keeps premium chase inventory protected without making your staff babysit every Bandai release window.

Works with any Level 4+ TCGplayer seller account.

Prize-card inventory

The expensive Digimon cards are often not the newest cards.

Ultimate Cup promos, Championship cards, and older Rare Pulls can sit beside ordinary set singles in the same storefront. They do not deserve the same repricing behavior.

Hoard lets sellers protect trophy cards and premium hits while still moving the playable SRs, tamers, options, and release-week singles that buyers expect to find in stock.

CardWasNow
Gallantmon Crimson Mode
Digital Hazard - Ultimate Cup
$2,240.00
$2,800.00
Imperialdramon Paladin Mode
New Awakening - Ultimate Cup 2022
$1,620.00
$2,000.00
Omnimon - BT1-084
Release Special Booster 1.0 - Ultimate Cup 2022
$1,540.00
$1,995.93
Greymon - ST1-07
Gaia Red - 2021 Championship Finals Top 16
$1,325.00
$1,688.88
WarGreymon
Release Special Booster 2.5 - Rare Pull
$1,080.00
$1,550.00
+$455.93
found margin - one sync - after catalog refresh

Treatment-aware pricing

Rare Pull, SP, promo, and base copies are different products.

A WarGreymon Rare Pull and a normal playable WarGreymon are not close substitutes. Hoard lets your Digimon rules separate trophy promos, Rare Pulls, SPs, alternate arts, and ordinary copies so the chase version does not get dragged down by the cheapest printing.

That keeps the binder hits protected while the cards players need for locals stay liquid.

WarGreymon
WarGreymon
Release Special Booster 2.5
Regular copy $18.00
Alternate Art $64.00 +256%
Rare Pull $1,550.00 +8,511%
Ultimate Cup promo $2,800.00
Locked trophy card Manual

Set it. Forget it.

Pick your strategy once.
Hoard runs it every night.

Build Digimon rules for the cards that need different guardrails: Rare Pulls, Ultimate Cup promos, SPs, Secret Rares, tamers, options, and ordinary playable singles.

For example, keep a Gallantmon Crimson Mode promo protected while lower-dollar deck pieces stay easy to buy.

Lock any card's price and Hoard will leave it alone. Roll back any sync with one click if something looks off.

Digimon chase inventory Active
Treatment Rare Pull / SP / Promo
Rarity SR / SEC+
Strategy Market + 20%
Never go down On
hoard - digimon inventory

Scale

4,000 cards. All priced.
Every single night.

Digimon sellers can carry trophy promos, Rare Pulls, SPs, alternate arts, tamers, options, sealed, and normal set singles at the same time. Hoard keeps each group in the same review and pricing loop.

4,176
Cards managed
$198
Margin / week
30 min
Sync frequency

Numbers are illustrative examples for this product line. Actual results depend on inventory, rules, market data, and sync cadence.

For Bandai TCG sellers

Release windows, decklists, and trophy cards need different guardrails.

Digimon rewards sellers who know the difference between a playable rare, a collector treatment, a prize card, and a support card that only looks like bulk until the next list lands. Hoard gives each group its own rule.

  • Ultimate Cup promos, Rare Pulls, SPs, SEC, SR, Tamer, Option, and alternate-art singles
  • Independent Digimon pricing rules
  • Syncs as often as every 30 minutes
  • Rollback if a new-set market settles too hard

Cards sell
while you sleep.

Pick your Digimon strategy. Hoard protects the trophy cards and keeps the playable inventory moving.

Works with any Level 4+ TCGplayer seller account.