Hoard for Digimon
Digimon has tournament prize cards, Rare Pulls, SPs, Secret Rares, alternate arts, and real deck demand moving at the same time. Hoard keeps premium chase inventory protected without making your staff babysit every Bandai release window.
Prize-card inventory
Ultimate Cup promos, Championship cards, and older Rare Pulls can sit beside ordinary set singles in the same storefront. They do not deserve the same repricing behavior.
Hoard lets sellers protect trophy cards and premium hits while still moving the playable SRs, tamers, options, and release-week singles that buyers expect to find in stock.
Treatment-aware pricing
A WarGreymon Rare Pull and a normal playable WarGreymon are not close substitutes. Hoard lets your Digimon rules separate trophy promos, Rare Pulls, SPs, alternate arts, and ordinary copies so the chase version does not get dragged down by the cheapest printing.
That keeps the binder hits protected while the cards players need for locals stay liquid.
Set it. Forget it.
Build Digimon rules for the cards that need different guardrails: Rare Pulls, Ultimate Cup promos, SPs, Secret Rares, tamers, options, and ordinary playable singles.
For example, keep a Gallantmon Crimson Mode promo protected while lower-dollar deck pieces stay easy to buy.
Lock any card's price and Hoard will leave it alone. Roll back any sync with one click if something looks off.
Scale
Digimon sellers can carry trophy promos, Rare Pulls, SPs, alternate arts, tamers, options, sealed, and normal set singles at the same time. Hoard keeps each group in the same review and pricing loop.
Numbers are illustrative examples for this product line. Actual results depend on inventory, rules, market data, and sync cadence.
For Bandai TCG sellers
Digimon rewards sellers who know the difference between a playable rare, a collector treatment, a prize card, and a support card that only looks like bulk until the next list lands. Hoard gives each group its own rule.
Pick your Digimon strategy. Hoard protects the trophy cards and keeps the playable inventory moving.