Hoard
Games Pricing Reviews Download Sign in Get Started

TCGplayer fees calculator: what you actually keep

The exact commission, transaction, and Pro fee math for marketplace and Direct sales, worked through line by line so you can run your own numbers.

By Christopher Neale, Founder at Hoard

Search for a TCGplayer fees calculator and you'll land on a generic multi-platform tool built for eBay and Amazon sellers with TCGplayer bolted on as an afterthought. Most of them are still running the pre-June-2026 Direct fee structure, which means every Direct number they show you is wrong.

This page is the arithmetic instead. No inputs to fill in — just the fee schedule, worked through at several sale prices, so you can do the same math on your own listings.

Standard marketplace: 10.75%, or 13.25% if you're Pro

A standard TCGplayer marketplace sale carries a 10.75% commission. If you're enrolled in Pro, add 2.5% on top, for 13.25% all-in. That's it — one number, applied to the sale price. No per-item fee, no reimbursement invoice.

Direct: a flat 50% under $2.49, a different stack from $2.50 up

TCGplayer Direct's fee structure, effective June 18, 2026, splits at a specific price point and the two sides don't resemble each other at all.

Cards priced at $2.49 and under pay a flat 50% fee. No commission, no transaction fee, no Pro fee layered on separately — half the sale price, full stop.

Cards priced at $2.50 and up pay a different stack entirely: a $1.12 Reimbursement Invoice fee, plus 8.95% commission, plus a 2.5% transaction fee, plus another 2.5% Pro fee if you're enrolled in Pro. The percentages are on the sale price; the $1.12 is flat per item regardless of price.

Commission and Pro fees combined are capped at $75 per product, effective February 10, 2026. On a cheap card this cap does nothing — it only starts saving you money once 11.45% of the sale price (8.95% commission + 2.5% Pro) would otherwise exceed $75, which is a sale price north of $650.

Worked examples

Here's the math at five representative price points, across both channels.

Sale price Channel Fees You keep
$1.00 Marketplace, non-Pro $0.11 (10.75%) $0.89
$1.00 Direct (under $2.49) $0.50 (flat 50%) $0.50
$2.49 Direct $1.25 (flat 50%) $1.24
$2.50 Direct, non-Pro $1.41 ($1.12 + 11.45%) $1.09
$15.00 Marketplace, non-Pro $1.61 (10.75%) $13.39
$15.00 Direct, non-Pro $2.84 ($1.12 + 11.45%) $12.16
$75.00 Marketplace, Pro $9.94 (13.25%) $65.06
$75.00 Direct, Pro $11.58 ($1.12 + 13.95%) $63.42

Look at the $2.49 and $2.50 rows again. A card priced one cent higher crosses into the $1.12-plus-commission stack and the seller keeps less money in absolute dollars — $1.09 instead of $1.24 — for selling at a higher price. That's not a rounding artifact. It's the flat Reimbursement Invoice fee overwhelming the difference at that price band, and it's the single most common mistake in cheap-card Direct pricing: treating $2.50 as "basically the same as $2.49."

Where the $75 cap actually shows up

The cap on commission-plus-Pro fees is invisible until you're selling at real dollar amounts. Take a $1,000 Direct sale with Pro enrolled: commission (8.95%) plus Pro (2.5%) would be $114.50 uncapped, but the cap holds it at $75. Add the 2.5% transaction fee ($25, not capped) and the $1.12 reimbursement fee, and total fees come to $101.12 — you keep $898.88. Without the cap, you'd have kept $859.38. On singles and lower-value sealed product this never engages. On slabs and high-end sealed, it's real money.

What this means for how you set prices, not just what you charge

None of this changes what a card is worth. It changes what you actually take home for selling it, which is the number a repricing rule should be optimizing — not the sticker price. A rule that chases the lowest listed price on a $2 card without accounting for a 50% Direct fee will happily reprice you into a loss. We go deeper on running your pricing against net margin instead of sticker price in fee-aware, net-margin repricing, and on the Direct-specific strategy questions — when Direct is worth the fee structure at all — in repricing TCGplayer Direct inventory.

Fee figures cited here reflect the schedule effective June 18, 2026 (Direct fees) and February 10, 2026 (commission cap). Fees change; check TCGplayer's current fee documentation before relying on this page for a live decision.

Reprice on what you actually keep

Hoard's repricing runs net-margin-aware, using this same fee math, on a flat monthly plan — never a percentage of your sales.

Get started free