Walk down the grade ladder
Each tier is the highest grade a card with this wear can still get. Start at the top with wear that's fine for Near Mint, then work down as flaws stack up.
Based on TCGplayer Card Conditioning Standards (March 2025).
Near Mint
Slight, barely-visible flaws are fine for Near Mint, up to 3 points total. If these are the only flaws and they stay small, the card still grades NM.
At best Lightly Played
Minor wear knocks a card down to Lightly Played. Up to 6 points of minor edge wear, scratches, scuffing, indents, or bends. No Surface Wear, Grime, Bend, Fault, or Damage.
At best Moderately Played
Moderate flaws cap the card at Moderately Played. Up to 12 points across moderate edge wear, scratches, scuffing, and indents, plus a little surface wear, grime, bends, fault, or defect.
At best Heavily Played
Major edge wear, scuffing, scratches, or grime mean the card grades Heavily Played at best. Moderate bends, surface wear, indentations, or fault are OK here. Nothing structural.
Damaged
Foreign substances, ink, tears, splits, or major faults. Anything that breaks the card's structure. Damaged cards need a photo on the listing and can't grade higher no matter what.