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What percentage does TCGplayer take from a sale?

A standard TCGplayer marketplace sale has a 10.75% commission plus a transaction fee of 2.5% of the order total and $0.30 per transaction. Pro and Direct use separate fee structures. This guide puts each current seller cost, the program requirements, and the two 2026 changes in one place.

By Christopher Neale, Founder at Hoard Updated Sep 16, 2026

Search "tcgplayer seller fees" and you land on help.tcgplayer.com, several times over: one article for marketplace commission, a separate one for the Pro Fee, another for the commission cap, another for Direct. Each is correct on its own. None of them puts the full picture in front of you, and none of them was written with the Feb 10, 2026 commission cap or the Jun 18, 2026 Direct restructure folded in from the start.

This page is that full picture: the fee stack, seller levels, Direct, and what changed in 2026, tied together in one narrative instead of a dozen separate answers. Start with the standard sale if you want to know what percentage TCGplayer takes, then use the sections below for Pro and Direct.

The base fee stack

A standard TCGplayer marketplace sale carries a 10.75% commission. Enroll in Pro and that commission drops to a reduced 9.25%, with a separate 2.5% Pro Fee added on top — 11.75% combined on online sales shipped to a buyer, not 10.75% plus 2.5%. In-store point-of-sale transactions are exempt from the Pro Fee entirely. Marketplace sellers also pay a transaction fee of 2.5% of the order total plus $0.30 per transaction, regardless of Pro status. Run your own numbers against the exact current schedule with the TCGplayer fee calculator.

Since Feb 10, 2026, commission and Pro fees combined are capped at $75 per product sold — up from a $50 cap, alongside a commission-rate increase from 10.25% to 10.75% the same day, per TCGplayer's own announcement. It does nothing on ordinary singles (for a Pro seller, the math only crosses $75 once the sale price gets north of roughly $638, where the 11.75% combined commission and Pro Fee would otherwise exceed it), but on slabs and high-end sealed product it's a real, if rare, ceiling. We look at what that cap has actually meant for the sellers who hit it in our analysis of the commission cap's real impact.

Seller levels gate almost everything else

TCGplayer runs four seller levels, L1 through L4, each unlocking higher inventory and sales caps as feedback and order history accumulate. The levels aren't just a badge; they gate Direct eligibility, Store Your Products, and the size of catalog you can actually list. The full L1-to-L4 table covers exactly what each level requires and unlocks, including the fastest documented path to Level 4.

Direct: what it costs, and who even qualifies

TCGplayer Direct restructured its fees twice in 2026. As of June 18, cards priced $2.49 and under pay a flat 50% fee with nothing else layered on. Cards priced $2.50 and up pay a $1.12 Reimbursement Invoice fee, plus 8.95% commission, plus the 2.5% transaction fee, plus another 2.5% if you're enrolled in Pro. TCGplayer states that over 95% of Direct sellers are expected to see lower fees under the new structure — its own claim, based on its own internal data, not something anyone outside the company has verified independently. The full restructure, dated and sourced lays out both 2026 changes side by side.

None of that matters if you don't qualify. Direct requires Level 4 status, 99.5% feedback over the trailing 30 days, roughly 3,000 unique Direct-eligible products, and 100-plus monthly sales averaging $600 a week, and it's limited to Magic, Pokemon, and Yu-Gi-Oh! singles. The full eligibility breakdown covers each threshold, and whether enrolling is actually worth it once you clear them.

Store Your Products: Direct's next commitment level

Store Your Products lets TCGplayer warehouse stock for fulfillment. Before sending inventory, review SYP eligibility, shipment matching, and payable timing. The application criteria and stock-replenishment workflow are separate questions from Direct’s fee calculation.

Is the Pro Fee worth paying at all

Pro is free to enroll in, with no monthly fee and no contract, but it isn't free once you're selling: the 2.5% Pro Fee applies to every online sale shipped to a customer. The real question isn't whether Pro is free. It's whether MassPrice and the rest of the Pro toolset are worth 2.5% of your online revenue. We break that down on its own merits, separate from any comparison to a third-party tool.

Why the fees keep moving: eBay's ownership

TCGplayer is owned by eBay, and two fee restructures in a single year isn't background noise — it's a pattern worth understanding on its own. What eBay's ownership has actually changed operationally covers the acquisition, the BinderPOS precedent, and what's reportedly coming next.

Is TCGplayer even the right marketplace

Fees are only half the decision. How TCGplayer's economics compare to eBay, Cardmarket, and Mana Pool puts the fee stack from this page next to the other three marketplaces sellers actually consider, for anyone weighing where to list at all rather than just how to price where they already do.

Every fee explained here scales with revenue: the more you sell, the more TCGplayer takes, in dollar terms, every single month. Hoard's pricing runs the other direction: a flat monthly fee that doesn't move whether you sell $2,000 or $20,000 through your store. If you want to see what that fee stack actually looks like against your own inventory, a free diagnostic of your TCGplayer store shows it without connecting a payment method, and automated repricing that keeps you above your floor is the direct answer to fee pressure making underpriced listings more expensive to leave alone.

Selling someone else’s collection adds another calculation: what remains for the owner after your agreed split and adjustments. Review consignment deal terms and payout tracking before treating those sales as store-owned revenue.

Common questions

What percentage does TCGplayer take from a standard sale?

10.75% marketplace commission, plus a transaction fee of 2.5% of the order total and $0.30 per transaction. Enroll in Pro and your commission drops to 9.25%, plus the 2.5% Pro Fee, for 11.75% combined on shipped online sales — in-store transactions are exempt from the Pro Fee.

Is there a cap on TCGplayer's fees?

Yes, since Feb 10, 2026. Commission and Pro fees combined are capped at $75 per product, though for a Pro seller the math only crosses that on sales north of roughly $638.

What's the difference between TCGplayer Pro and TCGplayer Direct?

Pro is a toolset — MassPrice, scanning, an in-store kiosk — for a 2.5% fee on shipped sales. Direct is a fulfillment program where TCGplayer pulls, ships, and handles disputes for you, gated behind Level 4 status and its own separate per-item fee.

Does my seller level affect the percentage TCGplayer takes?

No. Seller level controls what you're allowed to list and which programs you can apply for; commission, Pro, and transaction fee percentages are the same structure at every level once you're above L1's caps.

See your own numbers, not just the fee schedule

Connect your TCGplayer store and see what you're actually keeping per sale, on a flat monthly plan that doesn't move when TCGplayer's fees do.

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Work out what a sale actually nets you — the fee calculator is free and needs no account.

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