TCGPilot gets a card from a photo to a live listing in seconds. Hoard keeps a listing's price correct after the market moves on. Most sellers asking about TCGPilot pricing actually need both jobs done, just not by the same tool.
TCGPilot is a listing tool. You photograph a card, its AI identifies the card, and it builds a listing across eBay in more than 10 countries, on ManaPool, or as a CSV export you can push wherever you sell. TCGPilot pricing runs $9.99 or $19.99 a month depending on plan, which is the cheapest real tool of any competitor covered on this site.
That price and that speed are the whole pitch: get a stack of cards out of a box and into listings without typing each one in by hand. The identification step is the part that used to take the most time (matching a physical card to the right set, printing, and condition), and TCGPilot automates it from a photo instead of a search box.
If your bottleneck is getting inventory listed in the first place, TCGPilot is built for exactly that. Photo in, listing out, priced at the moment it goes live. For a seller with a backlog of unlisted cards, that speed is worth more than anything a repricing engine does, because a card sitting unlisted earns nothing regardless of how well it would be priced.
TCGPilot does not run repricing after the listing exists. Its pricing rules apply once, at the moment of listing. The market keeps moving after that; the listing does not, unless something else moves it.
Hoard doesn't list cards. It has no photo-to-listing workflow and no CSV export builder. That's not the job it does. Hoard connects to an existing TCGplayer store and keeps prices on an automated schedule, tracking market movement across all 25 games TCGplayer supports and adjusting listings a rule-set already governs, with floors, ceilings, and a weekly log of what changed and why.
Put plainly: TCGPilot solves "this card isn't listed yet." Hoard solves "this card has been listed for three weeks and the market price it was listed at is gone." Those are different failure modes, and a seller can run into both in the same week.
| Feature | TCGPilot | Hoard |
|---|---|---|
| Photo-to-listing workflow | Yes | No |
| Card identification from image | Yes | No |
| eBay listing (10+ countries) | Yes | No |
| ManaPool listing | Yes | No |
| CSV export | Yes | No |
| Pricing applies | Once, at listing time | On an ongoing schedule |
| Repricing after listing goes live | No | Yes — scheduled, logged, with rollback |
| TCGplayer sync | Not the focus | Yes — built specifically for it |
| Monthly cost | $9.99 / $19.99 | Flat, by sync tier |
At $9.99 or $19.99 a month, TCGPilot is priced to move volume through the listing step, not to compete on ongoing price management. It doesn't claim to reprice after the listing exists, and this comparison isn't going to pretend it does. A seller who buys TCGPilot to solve their listing backlog and then finds their TCGplayer prices going stale a month later isn't discovering a flaw in TCGPilot: they're discovering the edge of what a listing tool was ever built to do.
Hoard doesn't touch the listing step at all. It reads an existing TCGplayer store and works from there. See what Hoard's automated repricing schedule looks like before deciding whether it's the second half of your workflow.
For a seller who buys and lists in volume, listing fast with TCGPilot and then handing ongoing price management to Hoard is a reasonable way to run a TCGplayer store. Neither tool needs the other to be wrong for the pairing to make sense. TCGPilot gets a card from a box onto TCGplayer, eBay, or ManaPool, and once that TCGplayer listing exists, Hoard is the piece that keeps its price from sitting still while the market around it moves.
The two tools also don't overlap on cost in a way that makes running both wasteful. TCGPilot's fee is tied to the listing workflow; Hoard's is tied to how often a store needs its prices checked and adjusted. A seller paying for both is paying for two different jobs, not paying twice for the same one. Compare Hoard's plans if the repricing half is the piece you're missing.
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