TCGplayer changed its fee structure twice in 2026: a commission cap in February, then a full restructure of Direct fees in June. Here's exactly what changed, when, and what TCGplayer says the net effect is.
Search for what changed in TCGplayer's fees this year and you'll find TCGplayer's own help articles for each change individually, plus one thin third-party post that covers part of it. Nobody has put both 2026 changes on a single timeline. They're related: the June restructure builds directly on the cap that took effect in February, so seeing them apart makes the current fee schedule harder to reconstruct than it needs to be.
TCGplayer capped combined marketplace commission and Pro fees at $75 per product. That $75 figure is itself an increase: the prior cap was $50, and the standard Level 1-4 marketplace commission rose from 10.25% to 10.75% in the same change, per TCGplayer's own announcement. Before the cap, commission and Pro fees were pure percentages with no ceiling, so a high-value sale paid the same percentage as a low-value one. After the cap, once 10.75% commission plus 2.5% Pro fee would otherwise add up to more than $75 on a single product, the fee stops growing.
This cap applies on top of a sale's percentage-based fees; it doesn't replace them. It only changes the number on expensive items: a card or sealed product selling well above roughly $566, where 13.25% of the sale price would otherwise cross $75.
Four months after the cap, TCGplayer replaced how Direct fees are calculated in the first place. The old model charged fees at the order level, based on a Shipping Replacement Cost basis. The new model charges fees per item, and the two sides of the new fee schedule don't resemble each other at all.
Cards priced $2.49 and under pay a flat 50% fee. There's no marketplace commission and no transaction fee layered on top, just half the sale price.
Cards priced $2.50 and up pay a different stack: a $1.12 Reimbursement Invoice fee, plus 8.95% commission, plus a 2.5% transaction fee, plus another 2.5% Pro fee if you're enrolled in Pro. The commission and Pro fee portion of that stack is the same one the February cap applies to.
The old $0.30 per-order fixed fee is gone wherever this new commission structure applies. It isn't added on top of the new per-item fees; it's been removed, not folded in.
The cap went in first because it's a ceiling on a fee calculation that already existed. The restructure that followed in June changed what that calculation is built from, from an order-level shipping-cost basis to a per-item commission stack. Read in the wrong order, the June change looks like an isolated repricing of Direct. Read in the right order, it's the second half of a single move toward per-item, percentage-based Direct fees with a ceiling already in place for high-value sales.
TCGplayer states that over 95% of Direct sellers are expected to see lower fees under the restructured model, based on TCGplayer's internal data from February 10 through April 27, 2026. That's TCGplayer's own claim about its own program, drawn from its own data window, not a figure any outside party has independently verified. It's also an aggregate across sellers with very different catalogs: a seller whose inventory sits mostly below $2.49 will see a different outcome than one selling mostly above it.
The only way to know where your own store lands is to run your own numbers against the new structure, not the aggregate. You can calculate your own fees under the new structure at each price point you actually sell at.
Both changes land on the same program, so they belong in the same evaluation of whether Direct is still worth it after the restructure, not treated as two separate footnotes. The fee percentages moved twice in four months; the eligibility bar and what Direct actually covers didn't.
None of this touches Hoard's fees, which don't change when TCGplayer's do. A flat plan price isn't affected by which side of $2.50 a card sells on, or where TCGplayer sets the cap next. For the rest of what TCGplayer charges outside Direct, the full fee stack covers marketplace commission, Pro, and the other line items this page doesn't.
Hoard tracks TCGplayer's current fee schedule and reprices on what you actually net, so a mid-year restructure doesn't quietly erode your margin.
Get started freeSources: TCGplayer Direct Commission and Pro Fee Cap · Important Changes to TCGplayer Direct Minimum Pricing and Marketplace Fees · Simpler and More Predictable Fees Coming for TCGplayer Direct