Two marketplaces sellers weigh against each other directly. Both publish their fee schedules, but they're shaped differently: a stacked percentage on one side, a flat commission plus card processing on the other. This page puts them side by side.
Hoard reprices TCGplayer listings and doesn't currently reprice Mana Pool listings, so it's worth saying upfront: this comparison isn't written from a neutral corner. For the full four-way version of this comparison, including eBay and Cardmarket, see TCGplayer vs. eBay vs. Cardmarket vs. Mana Pool.
If you're comparing the two, TCGplayer is likely the one you already know: an established fee stack, a native pricing tool, and a managed-fulfillment program for sellers who want it. Mana Pool is the newest of the marketplaces sellers typically set against TCGplayer, built as both a marketplace and a trade platform for Magic players and sellers specifically.
A standard TCGplayer sale carries a 10.75% commission plus a 2.5% transaction fee. Enroll in Pro and that commission drops to 9.25%, with a separate 2.5% Pro Fee added — 11.75% combined, not 10.75% plus 2.5%. Since February 10, 2026, commission and Pro fees combined are capped at $75 per product. That's a published, dated fee structure; the full breakdown covers each 2026 change with its source.
Mana Pool's schedule is simpler: a 5% marketplace fee on the item price, not charged on shipping and capped at $50 per item, plus payment processing of 2.9% + $0.30 on the whole order, shipping included. The shapes differ enough that the headline percentages don't compare directly — TCGplayer folds processing into its stack and caps per product, Mana Pool breaks processing out and caps per item — so run your own typical order through both before drawing a conclusion.
TCGplayer has a native autopricing tool, MassPrice, bundled with Pro. Mana Pool's built-in pricing tools are bulk price modifiers — shift all your prices by a percentage — and a minimum price floor. Rule-based autopricing anchored to market data comes from third-party tools that integrate with the platform, such as SortSwift, TCG Sync, and CardCastle. So the pricing decision looks different on each side. On TCGplayer it's a choice between MassPrice and a third-party repricer layered on top (Hoard included, alongside a fragmented field of competing tools). On Mana Pool there's no native rule engine to reach for first; market-anchored automatic pricing means a third-party tool.
TCGplayer Direct is a managed-fulfillment program that ships orders and handles disputes on a seller's behalf; its per-item fees were restructured on June 18, 2026.
If TCGplayer already carries most of your inventory and sales, staying anchored there is the easy call; everything above works in its favor. Adding Mana Pool as a secondary channel means picking up a third-party pricing tool for it, but it doesn't require moving your TCGplayer listings anywhere.
If Mana Pool is where most of your sales actually happen, or you're selling primarily to the Magic-focused audience it's built around, the pricing-tool decision comes first rather than second, and it's one of the third-party tools above, not anything TCGplayer ships. Running both marketplaces at once doesn't require picking a side: listings and fee schedules stay separate, and you can price TCGplayer with one tool and Mana Pool with another without the two interfering. For more on how Hoard specifically fits (and doesn't fit) into a Mana Pool seller's stack, see Mana Pool vs. Hoard.
Either way, the fee stack and the pricing tool that goes with it are both real costs of selling on a given marketplace, not details to sort out after the fact. See what your own TCGplayer numbers look like before deciding whether adding or shifting toward another marketplace actually changes your economics, rather than assuming a lower headline fee automatically means more money kept.
A 10.75% commission plus a 2.5% transaction fee. Enroll in Pro and commission drops to 9.25%, plus a separate 2.5% Pro Fee — 11.75% combined. Since February 10, 2026, commission and Pro fees combined are capped at $75 per product.
A 5% marketplace fee on the item price (not charged on shipping), capped at $50 per item, plus 2.9% + $0.30 payment processing on the whole order. Mana Pool publishes the schedule in its seller help center.
Mana Pool's built-in tools are bulk price modifiers and a price floor rather than rule-based autopricing. For market-anchored automatic pricing, sellers use third-party tools such as SortSwift, TCG Sync, and CardCastle.
No, not currently. Hoard reprices TCGplayer listings. See Mana Pool vs. Hoard for more on how that gap plays out for a seller running both channels.
Connect your TCGplayer store and see what you're actually keeping per sale, on a flat monthly plan that doesn't move with your revenue.
Get started freeSources: TCGplayer Fees · TCGplayer Direct Commission and Pro Fee Cap · Simpler and More Predictable Fees Coming for TCGplayer Direct · Mana Pool Marketplace Fees · Mana Pool Cap on Fees · Mana Pool Price Modifier Tools
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TCGplayer fee calculator