Storepass is built for stores running buylist, POS, and pricing at real scale, with an approval gate that catches bad price changes before they ship. Hoard is a flat-fee TCGplayer repricing agent. Here's where Storepass earns its enterprise pricing, and where Hoard covers the same ground for a fraction of it.
Storepass runs buylist intake, POS, and pricing together, with tiers built for stores that process serious volume. Hoard runs one layer, TCGplayer repricing, against a store's existing account. Both touch pricing safety, but from different directions: Storepass gates changes with human approval, Hoard gates them with floors, ceilings, and a preview mode.
Storepass's price-approval system flags suspicious price changes and holds them for review before they go live. It's arguably the best pricing-safety feature found anywhere in this competitive research. For a store with staff who can review a queue, that's a meaningfully different kind of protection than an automated floor: a human catches the edge case an automated rule wouldn't have anticipated.
Storepass also names real, public customers on its own site: Game Nerdz, Troll and Toad, Cardhaus, 401 Games, and Hobbiesville. Those are Storepass's own public customer references, not Hoard's, worth naming because they signal the operation scale Storepass is built to serve. Storepass's own marketing also claims 350,000+ buylist submissions and 100,000+ POS transactions processed per month across its customer base; that's a self-reported figure from Storepass, not something we've independently verified, so treat it as their claim about their own scale rather than a confirmed number.
For a store already running buylist and POS at that kind of volume, Storepass's tiers are built for the operation, not against it.
Storepass has no TCGplayer listing sync. TCGplayer functions as a price source for Storepass, not a sync target, so a Storepass store still needs a separate way to push listings to TCGplayer. Hoard's repricing is TCGplayer-native: it reads the store's live TCGplayer listings and writes price changes back to them directly, with no separate sync step.
Storepass's tiers also run well past what a smaller, online-only TCGplayer seller needs. The Enterprise tier is $4,999/mo, built for buylist-and-POS operations at the scale of the customers named above, not for a seller whose only channel is TCGplayer. Hoard's tiers sit under that by a wide margin, priced flat by sync frequency rather than by percentage of sales or store volume. See Hoard's pricing.
On safety: Hoard doesn't have a human-approval queue like Storepass's. What it has instead is watch-only preview mode, which shows exactly what a repricing run would change before any price goes live, plus rollback if a run needs to be undone. That's a different mechanism than Storepass's approval gate, not identical, and not a replacement for a human review queue, but it covers the same underlying worry: not wanting a bad rule to silently reprice inventory.
| Feature | Storepass | Hoard |
|---|---|---|
| TCGplayer listing sync | No — TCGplayer is a price source only | Yes — native |
| Price-change safety | Human approval gate flags suspicious changes | Watch-only preview + rollback, floors and ceilings |
| Buylist / POS | Yes — core product | No |
| Entry pricing | $99/mo + 2% (Scaling) | Flat monthly by sync tier |
| Top published tier | $4,999/mo (Enterprise) | Well below Storepass's enterprise tiers |
| Non-Magic market coverage | Not specified | All 25 TCGplayer-supported games |
Storepass runs five published tiers: Scaling at $99/mo plus a 2% fee, Starter at $499/mo with no transaction fee, Growth at $999/mo, Pro at $1,999/mo, and Enterprise at $4,999/mo. That range is built for stores with buylist and POS volume to match. The fee structure and the feature set both scale with an operation running at Storepass's named customer size. A seller whose only channel is an online TCGplayer store, with no buylist counter and no POS to run, is paying for infrastructure they won't touch at any of those tiers.
A store with a real buylist and POS operation, at the volume Storepass's own numbers describe, has a legitimate reason to run Storepass and use its approval gate as the safety layer for pricing decisions across every channel. A seller whose operation is TCGplayer-only, without buylist or in-store POS, is likely paying for scope they don't need. Connect a TCGplayer store and see what Hoard's repricing does before committing to an enterprise tier built for a different kind of operation.
Connect your TCGplayer store, preview what a repricing run would change, and decide before a single price moves.
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