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TCGplayer pull sheets: from printed list to finished order

You can select orders in TCGplayer's Seller Portal and print their pull sheets and packing slips. That gives you a list; the next challenge is moving a batch through shelves, verification, and packing without losing track of what has been picked.

By Christopher Neale, Founder at Hoard Updated Sep 25, 2026

A pull sheet is the list of cards to retrieve for selected orders. TCGplayer's Orders tab lets marketplace sellers select a batch and print its pull sheets or packing slips. The printout is a useful starting point; a seller still needs a way to assign the work, confirm the right printing and condition, handle a missing card, and match the finished stack to each order.

Do not confuse an order pull sheet with the SYP Pull Sheet

TCGplayer uses the same phrase for a different job in Store Your Products (SYP). Its SYP Pull Sheet is a weekly-updated list of products and maximum quantities TCGplayer currently accepts into its warehouse. A seller can match a CSV of inventory against that list to prepare an SYP shipment. It is not the order-picking printout from the Orders tab.

If you ship Marketplace orders yourself, start with TCGplayer's Orders-tab pull sheet instructions. If you are preparing inventory to send to SYP, use the separate eligibility list and shipment rules. Mixing them up sends you down the wrong workflow.

What most sellers actually have instead

The native printout tells you what to pull for the selected orders. It does not decide how your store's shelves are organized or who verifies the picked cards at the packing table. If a team works one order at a time or carries an unassigned stack around the floor, the missing layer is a repeatable batch routine, not the ability to print a list.

As order volume rises, repeated shelf walks, wrong-condition picks, and unclear handoffs cost more time. Track those steps before buying another tool so you know which part of the pull actually needs help.

What a good pull sheet actually needs to do

A useful pull sheet makes the next action obvious: which orders are in this batch, which shelf or bin to visit, which shipping class needs attention first, and which order a card belongs to at the packing table. A raw order list can contain all of that information without arranging it for the person doing the work. The difference is whether the team can move through one repeatable batch without rebuilding the plan in their heads.

TCGQuickShip, one of the small dedicated tools that has grown up around this gap, names its own approach the "Smart Interactive Picker," described on its own site as "Visual card guides and smart sorting that eliminates picking mistakes." That description matches what a pull tool needs to do: sort for the picker instead of only listing for them.

Hoard's Pull Sessions tool starts with a deliberate session, then makes a cover sheet with a QR row for each game and shipping class. A picker can open that row on a phone or tablet, verify cards against the order, and mark the queue done. Sellers who keep box-and-slot locations can use those locations on the pull sheet too; the sheet should follow the way the shelf is actually organized.

A practical pull-sheet routine for a daily batch

The point is not to make the printout more elaborate. It is to give every handoff a clear owner. Before your next batch, use this checklist:

  1. Refresh the orders, then decide the cutoff. Do not begin from a half-finished import or keep adding new sales to a batch that is already being pulled. A cutoff turns “today’s orders” into a finite job.
  2. Start one pull session for that batch. In Hoard, go to Sales > Pulls and choose Start Pull. Starting a session captures the eligible open orders for the work you are about to do; merely connecting a store does not create a live pull sheet.
  3. Read the exceptions before printing. Resolve orders with a missing address or still-syncing items first. If the order data is incomplete, the safe move is to hold that order for a later print rather than hand a picker an ambiguous line.
  4. Split the floor deliberately. Give each picker a game and shipping-class row, not an arbitrary stack of orders. Keep tracked and PWE work separate so labels, packing materials, and the final shipping decision stay aligned.
  5. Pull against a location, then verify against the order. If you use box and slot locations, walk them in that order. At the packing table, check card name, printing or set, condition, quantity, and destination before sealing the envelope. A location tells you where to look; it does not prove the card is right.
  6. Close the loop before the next batch. Mark completed queues, set aside shortages or condition mismatches, and keep late orders for the next session. Do not use a new order to silently replace a missing card in the current batch.

That routine also makes errors easier to diagnose. A mismatch found at the shelf is an inventory-location problem; one found at the packing table is a picking problem; one found after shipping is a process problem worth recording. Treating all three as “the pull sheet was wrong” makes the next batch no better.

Measure one complete batch before changing the routine

Illustrative timing sheet: for a 20-order batch, record setup, shelf walking, card verification, and exception handling separately. If walking falls from 15 minutes to 10 but five minutes of extra correction appear at packing, the complete workflow has not saved time.

Use verified cards or completed orders as the output count, and retain shortages and wrong-condition picks in the result. Compare batches with similar card counts and storage areas. This gives you a store-specific baseline to compare with the case study below, without treating another store's result as your forecast.

One store's pull-time result: 64% faster

One $3M/year TCGplayer store switched from a manual pull process to Hoard's Pull Sessions and cut One Piece pull time by 64%, recovering 115 hours a month across its pull workflow. That is one store's measured result, not a forecast for every seller.

The pull sheet is only as fast as the shelf behind it

No pull sheet tool fixes a storage system that fights it. Speed depends entirely on how you organize inventory before you even open the pull sheet. A pull sheet sorted perfectly by set and number is still slow to work if the shelf underneath it isn't organized the same way. Getting the storage system and the pull sheet aligned is what actually compounds the time savings.

Building the pull sheet is half the job

A pull sheet only saves time if the picks it produces are correct. The natural next step after building a faster pull sheet is verifying each pick before it goes in the envelope, since a fast pull that ships the wrong card is slower overall once the dispute and refund are counted.

After checking the picks, choose how to buy postage and match each label to its order. The TCGplayer shipping-label workflow guide explains that handoff and where a separate shipping service is needed.

Common questions

What is a TCGplayer pull sheet?

The list a seller works from to retrieve cards for selected orders: product, printing or set, condition, and quantity. A tool may add shelf or bin locations when the store records them. TCGplayer's Orders tab can print the native list.

Can Marketplace sellers print a pull sheet in TCGplayer?

Yes. Select a batch in the Seller Portal Orders tab, then print its pull sheets or packing slips. The separate SYP Pull Sheet is a weekly list of inventory TCGplayer currently accepts into its warehouse. If a listed card is not on your shelf, see ghost inventory.

When should I start a pull session?

After orders have synced and you have chosen the batch cutoff. In Hoard, start it from Sales > Pulls; the session captures the eligible open orders for that batch. Orders that arrive later belong in the next session instead of changing work already on the floor.

Does a faster pull sheet reduce shipping mistakes?

Not by itself. A pull sheet only saves time if the picks it produces are correct. Verify each card and its condition against the pull sheet before packing.

Try a Pull Session with your own orders

Connect your store, let the order data finish syncing, then start a pull session for the batch you are ready to work.

Get started free

Sources: TCGplayer Orders tab · TCGplayer SYP Pull Sheet.

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